package mk.gamemap.model
{
	public class TileDict
	{
		public var xml:XML;
		public function TileDict()
		{
		}
		
		public function pass(id:String):Boolean{
			
			return true;
		}
		
		public function produce(id:String):Tile{
			var tile:Tile=new Tile(0,0,id);
			tile.passable=pass(id);
			return tile;
		}
	}
}